![]() ![]() ![]() Two small branches protrude from each side of the chasm to serve as platforms, with the right one lower than the left, which can be broken by attacking them or by jumping on them, with heavier characters breaking them in fewer jumps. Once broken the chasm and blast line below accessible in for Nintendo 3DS, the blast line is moved downwards to compensate but in Ultimate the blast line never moves. a weight of 100 will reduce the timer by 3 seconds). It can also be broken by stepping on or jumping on it, reducing the time by weight×0.03 seconds (e.g. 10% damage will reduce the timer by 10 seconds). The bridge can be attacked, reducing the time by the amount of damage dealt in seconds (e.g. ![]() The bridge will naturally break after 136-149 seconds. Two canopies stand on each piece of land, providing soft platforms featuring the Crest of the Gerudo. The stone and natural flooring serve as solid platforms, and a bridge crosses the chasm between the two stretches of land. The Gerudo Valley stage is a mostly flat, grounded stage. ![]()
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